This is a fresh experiment with raymarching distance function, fully rewritten in Rust, combined with some recent "elevation" algorithm.
greweb.me / Plots / 218 "Raymarched objects"
- Sourcecode
- 218/main.rs
![](/images/plots/218.jpg)
This is a fresh experiment with raymarching distance function, fully rewritten in Rust, combined with some recent "elevation" algorithm.