30 minutes to make a multi user real time paint with Play 2 framework, Canvas and WebSocket.

canvasjavascriptplayframeworkwebsocket


I will show you how to implement a multi user paint using latest web technologies like Play framework (version 2), HTML5 Canvas and WebSocket.

Let’s see how to implement this from scratch in about 30 minutes…

and read how I’ve improved this initial version…

or try the demo below…

Fork me on Github.

As a generative plotter artist, I use code to create art (creative coding), draw with fountain pens on robots (plotting), and explore the boundaries of abstract art using algorithms in pursuit of increasingly realistic imagery. I do not produce prints; instead, I create unique 'plots' - physical works of art that are truly one-of-a-kind.